Balls of Steel was a school assignment during my second year at Malmö University. The game is a multiplayer arena game, where you play as metal balls shooting projectiles are each other. The goal is to damage or knockout the other players from the field, scoring points. It was a project over only a few weeks where we were intended to learn how to use Unreal Engine. The team managed to implement networking into the project, allowing online gameplay. My contribution to the game was not that big. I did a small bit of coding, worked on some UI components and designed a 1v1 level for the game mode.